CHILL is a smart framerate limiter that saves power
and increases battery gaming time, while not detracting from the gaming experience.
As a bonus, CHILL decreases overheating of CPU and GPU and thus prevents
performance loss during the game.
CHILL is for you -- if you are playing on a gaming laptop.
CHILL is for you -- if you experience performance drops while playing.
CHILL is for you -- if you want to extend the life of your gaming system.
CHILL tracks what is happening in the game and allocates just the
right amount of computational resources to preserve optimal game performance. When there is not
much action in the game, CHILL keeps framerate lower. When the action
kicks in, framerate goes up. In fact, the gameplay is often significantly improved
because CHILL prevents underclocking!
Currently only DirectX 9 games are supported (many of them). DirectX 11
is going to be supported in the future. Currently CHILL is a novel
technology. We will work on improving it and bringing support for more games. Your feedback would be of
great help for us.